Sunday, June 21, 2009
And on the Solstice, God Worked His Mojo
Canadiens owners through the years
During a meeting of the National Hockey Association (NHA), held in Room 129 of the Windsor Hotel, the Canadiens are founded by J. Ambrose O'Brien, a sportsman from Ottawa, with financial support from another magnate of the time, T.C. Hare. The latter providing the $1,000 required for the formation of a team as well as the $5,000 to guarantee the players' salaries. Mr. O'Brien delegates the task of forming and managing this new, largely francophone team, to Jack Laviolette.
November 12, 1910
The NHA grants the Canadiens franchise to George Kendall-Kenndy and the club officially becomes Club Athlétique Canadien, a name it retains until 1917.
November 3, 1921
Upon the death of her husband, Mrs. Kennedy sells Club de Hockey Canadien to Léo Dandurand, Jos. Cattarinich and Louis A. Létourneau for the sum of $11,500.
September 17, 1935
Jos. Cattarinich and Léo Dandurand, sole owners of the Canadiens since the departure of Louis A. Létourneau in 1931, sell the club to the Canadian Arena Company for $165,000. The latter, property of Senator Donat Raymond, already owns the Montreal Maroons. A syndicate is appointed composed of Ernest Savard, president, as well as Maurice Forget and Louis Gélinas as principle directors to manage the Canadiens.
May 1940
The Canadian Arena Company and its president, Senator Donat Raymond, as well as its vice-president, William Northey, take over the management of the Montreal Canadiens. Two years earlier, the Maroons had ceased operations.
September 24, 1957
Senator Hartland de M. Molson and his brother, Thomas H.P. Molson, purchase Club de Hockey Canadien and the Canadian Arena Company.
May 15, 1964
Senator Hartland de M. Molson and his brother Thomas H.P. Molson sell Club de Hockey Canadien and the Canadian Arena Company to their cousins, J. David, William A. and Peter B. Molson for approximately $5 million.
December 30, 1971
Brothers J. David, William A. and Peter B. Molson sell the Canadian Arena Company and Club de Hockey Canadien to Placements Rondelle Ltée for approximately $15million. The consortium, whose main shareholders are brothers Peter and Edward Bronfman, will later become Carena Bancorp.
August 4, 1978
Molson Breweries of Canada Ltd., under the terms of an agreement with Carena Bancorp, acquire Club de Hockey Canadien and sign a long-term lease on the Forum covering the operation of the team as well as the entertainment division.
January 31, 2001
Molson Inc. announces the acquistion of 80,1% of the Club de hockey Canadien and 100% of the Molson Centre to businessman George N. Gillett Jr. The deal is valued at $275 million. Molson Inc. retains 19,9% stake in the hockey team. The transaction is approved by the NHL board of Governors on June 19, 2001.
Source: ourhistory.canadiens.com
Mr. Gillett was very appreciative of the extraordinary interest shown by a number of parties in the Montreal Canadiens, and acknowledged the fine work accomplished by the organization's management over the past eight years.
Congratulating and thanking Mr. Molson for the winning bid, Mr. Gillett said that he was pleased to return the ownership of the Canadiens to the Molson family, a family that has been associated with the Club for over three generations and committed to the Montreal community for seven generations over a 223 year period.
Tuesday, May 26, 2009
I Think Quatto used to Live There
Residents of 'Butt Hole Road' club together to change street's unfortunate name
By Daily Mail Reporter
Last updated at 11:24 AM on 26th May 2009
In the end, the constant jokes were just too much to take for the long-suffering residents of Butt Hole Road.
Groups of youths used to visit the street and bare their backsides for photographs while many delivery firms simply refused to believe it existed.
And coachloads of amused American tourists frequently turned up to view the sign after it appeared in a US book.
And so despairing households in the suburban street in Conisbrough, South Yorkshire, decided that the road's name simply had to change.
The sign for 'Butt Hole Road' which has now changed to Archers Way after complaints from residents in Conisbrough near Doncaster
They spent £300 to change their address to the rather more palatable Archers Way.
Resident Peter Sutton said he originally thought the street's name would be fun - but admits he soon got tired of the jokes.
Mr Sutton moved into the house vacated in 2003 by Paul and Lisa Allott, who were forced to move after becoming fed up with their street's name.
Mr Allott said: 'We'd heard every single gag there is and we'd had enough.
'We've had people flashing their bottoms for photographs by the drive, we've had people ringing us up with hilarious jokes about the street name and then we've had those who just don't believe us.
'All the other street names around here are quite sensible.
'I just can't see why they didn't call it Butt Hall Road, or something like that. I've no idea why it was named like this.'
Not a Tasty Beverage
Man named Beverage charged with DUI
ST. PETERSBURG -- A 50-year-old Chesapeake, Va., man with an unfortunate last name -- given the circumstances -- was arrested at Third Street and 51st Avenue N around 3 a.m. last night after a breath-alcohol test asserted he was at nearly three times the limit at which a driver is considered impaired by the state of Florida.
Randy Joe Beverage, who registered alcohol levels of 0.230 and 0.194, was charged with driving under the influence and possession of a controlled substance after he was found with less than a gram of oxycodone without a prescription.
He is being held in Pinellas County Jail on $2,500 bond ($500 for the DUI).
Brant James, Times staff writer
Wednesday, April 29, 2009
Tuesday, April 21, 2009
Kotaku brings the Goods on Fallout 3's Broken Steel
Broken Steel, the third downloadable episode for the PC and Xbox 360 version of Fallout 3, will raise the game's level cap to 30 and remove the games ending on May 5, Bethesda announced this week.
Broken Steel will sell for 800 points and will include an entire new area outside of Fallout 3's wasteland based on Andrews Air Force Base. The new DLC will also include more weapons, enemies and perks, including one that can bring back your dog when he's killed.
Broken Steel is the third of the three downloadable episodes Bethesda has been talking about for Fallout 3. The new content kicks off at the end of the game, changing away the original title ends and extending it perpetually. Once Broken Steel is downloaded Fallout 3 has no ending, Hines said.
"Broken steel doesn't have an ending," he said. "There are no more endings, we got the message."
The game also slightly tweaks the moments leading up to the ending, adding the ability to send one of several of your companions to complete the final task of the game, instead of doing it yourself.
The new content starts about two weeks after the events of Fallout 3's main quest, opening up in the Capital Wasteland by Project Purity, which is now up and running.
"Broken Steel takes into account what you did in Fallout 3 and what the world is like now," Hines said.
In Broken Steel the battle between the Brotherhood of Steel and the Enclave still rages and you are tasked with discovering and helping to build a Tesla Canon, a new, more powerful weapon for the Brotherhood.
As with the original Fallout 3 storyline, there are also a number of side quests in Broken Steel, most of which have to do with escorting freshly processed clean water across the wasteland and protecting it from raiders.
"You can get a number of different quests from a scribe, which has nothing to do with the main story," Hines said. "It adds some free-form miscellaneous quests you can do in the game."
The main quest sends you to an old power plat to find the parts for the Tesla Canon.
The new area is packed with new enemies, including a super mutant overlord, a feral ghoul reaver and an Enclave hellfire trooper; new weapons, like the Tesla Canon and a projectile flame thrower; new achievements and even new perks. Hines only detailed one of the perks though, called Puppies! If you pick the Puppies! Perk when Dogmeat dies he gets reincarnated automatically as a puppy, which you can go to certain areas to add back to your group.
The new pack also raises the level cap from 20 to 30 and greatly increases the enemy difficulty level.
"Enemies are a lot tougher," Hines said. "You start seeing new enemies at level 18.
"Advancement from 20 to 30 takes a ton of experience points."
Completing the main quest in Broken Steel will also require a bit of puzzle solving, Hines said. After you've get all of the parts for the new weapon, you take it trough the Presidential Metro Line to pull off an attack on the Enclave base.
One you cear out the Presidential Metro Line you get to make your way to Adams Airforce Base where you will be given new orders, Hines said.
"Adams Air Force Base is a new world space," he said. "You sort of leave the Wastelands and go to Adams Air Force Base, it's a pretty big space."
Hines says that the main quest for Broken Steel is a bit longer than The Pitt downloadable content, coming in at about four to five hours of gameplay, and that it also adds a bunch of sidequests which each take 30 minutes to an hour to complete.
The side quests, he said, have you going all over the world and give you a chance to see how it's changed since the end of the original Fallout 3.
The one thing that Broken Steel won't beef up are the collectibles, Hines said.
credit: kotaku.com and brian crecente
Monday, April 13, 2009
Sunday, April 5, 2009
Thursday, March 26, 2009
Wednesday, March 25, 2009
Finally Some News from the Venture Compound
Or, rather, we've cleft it in twain. But, like the fabled Planarian worm of so many junior high school biology experiments, rather than dry up and die on your desk, each half of Season 4 has grown. Instead of producing 13 episodes in a row--which would have killed us and/or forced us to delay the premiere until January or February of 2010--we've decided to split the season into two halves of eight episodes each. So Season Four Volumes 1 & 2 (as I like to refer to them) will comprise a total of 16 episodes. Volume 1 will hit the airwaves this fall--October or November, I'm not sure yet. We're are just about to wrap up pre-production on those eight and will start getting them back from Korea next month. In the meantime, it's back to our laptops for me and Doc to write the eight scripts which will someday be known as The Venture Bros. Season Four Volume 2, which we'll begin producing this June with an eye towards a June, 2010 premiere.
~ credit: Jackson Publick








